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Rules for Spider-man ver.1.92 (3-Ball Factory settings)
By Greg Peck with input by Greg Colton, RPG contributors and information collected from Pinball News

Skill shot - flashing web lane - 250k 1st time add 25k each time
and bonus multiplier 5x and increase pop bumper value
Double bonus when you hit the lit-lane skill shot on your last ball.

or Super Skill shot - Venom ramp - 500k 1st time add 50k each time and boost Venom value 100k
Triple bonus when you hit the Venom ramp skill shot on your last ball.

Green Goblin -
Unity Day Festival - 6 hits to any Green Goblin target for 3mil

Suffer the Children - 8 lit Green Goblin targets for 4mil

Godspeed Spiderman - 12 individually lit Green Goblin targets for 6mil

Venom -
First shot to side ramp starts
Goo On You - 1mil timed mode - ramp scores remaining points

4 times to start mode (side or left ramp unless noted)

Brock's New Suit - 6 shots - ramp score Venom value
(Venom value 250k to 750k adjusted by spinner and skill shot)

Ooze You Lose (miss spelled at light) - 8 shot - SIDE RAMP ONLY score Venom value

Sandman -
3-bank target - hit the target that is currently lit to immediately drop the target bank.
If you hit one of the unlit targets then you must hit all 3 to drop the target bank.

Yellow targets start at 350k and adds 50k each time you play a Sandman mode
The Opto Sensor scores 2X yellow target
Slammer Time - 6 hits raises Sandman - hit saucer to end and bonus of 2mil (3.6mil total)

Subway Storm - 8 hits raises Sandman - hit saucer to end and bonus of 2mil (4mil total)

Dune of Doom - 12 hits raises Sandman - hit saucer to end and bonus of 2mil (6mil total)

Doc Ock -
Fusion Malfunction - shoot saucer, lowers Doc Ock next shot held by magnet multiball starts - red arrows are jackpot -
complete then shoot Doc Ock for Super Jackpot - continues till one ball left

Bank Bust - 3 shots to saucer - 4th held - plunge quickly to knock ball free - Jackpot counts down - 3 ball multiball -
red arrows are jackpot – Doc Ock for Super Jackpot?

Armed at the Dock - 5 shots to saucer, lowers Doc Ock next shot held by magnet multiball starts - red arrows are jackpot -
complete then shoot Doc Ock for Super Jackpot - continues till one ball left


TIMED MODES (white arrows)
To start timed mode - hit all white targets then outer loop

Bonesaw - 100 switch hits

Rescue MJ - 8 flashing red arrow shots
New Goblin - shoot 6 ramps

Daily Bugle – hit any Spider Target then any flashing red arrow - repeat

The Amazing Spider-man - hit flashing red arrows


BLACK SUIT MULTIBALL
Hit Light Lock target until LOCK is lit
lock two balls - third to saucer starts mode - shoot lit targets for Jackpots
For Super Jackpot hit all red and white flashing arrows and you'll hear the church bell ringing and JJ will say
"SUPER JACKPOT IS LIT!" shot the Venom shots for the Super Jackpot, you'll see Peter ripping off the suit
and screaming "YARRGHGHGHGHGGG!!!"


Complete 1st mode of all 4 villains - Extra ball is lit - left loop to collect
Complete 2nd mode of all 4 villains - Battle Royal is lit - left or right loop to start

BATTLE ROYALE
4 ball multiball - Villain hits score 250k - you need to first hit the 4 villains once each
(they will stop flashing when hit), then hit the right ramp (flashing purple Battle Royal Jackpot) for ~8M jackpot.
Repeat as long as you have at least 2 balls. Mode ends when you are down to one ball.

SUPER HERO
complete all three villain modes for each villain and the 5 timed modes to light -
shoot left or right lanes to start


OTHER -
Pop Bumpers have scoring levels that increase 1st is 100k, each level after that adds 25k

Completing WEB roll over adds 1x to your bonus multiplier

HERO out lanes when completed adds 1x to your bonus multiplier

COMBO's - 305k for 2 way plus 30k each additional shot
Super Combo's after 10 - 25 super combo? at 50 combo multiball left and right orbit scores 400k

SPIDER SENSE - hit three targets to light - display shows random award
(during mode, award will be related bonus) - shoot Spider Sense lane to collect


NOTES –
When you have modes stacked - a shot that would be lit for Doc, Black Suit, and White mode
will give you points for all of them!

You can start a white timed mode, then multiballs ....but not multiballs then white timed mode.

You can start villain modes any time....so if you're in Black Suit, you can start Sandman, Goblin, Venom, and Doc Ock.

There is no "useful" Instant Info in ver.1.92

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